Hand 
      Over Fist 
      When GameStop acquired the obscure Game Informer 
      magazine and turned it into a household name, I was sickened. Partially 
      because of the high-pressure methods they used to push it on customers, 
      but mostly because of how they stopped carrying a lot of other (better) 
      magazines in what some say was a hostile takeover. And a hostile takeover 
      it was; only EGM and GamePro were available after that. They must have been 
      the ones to make a deal, and the others must have been the ones who hadn't 
      sold-out to stay on their shelves. Ultimately sickening. GameFan, 
      Gamer's Republic, GameGo, and now maybe even Tips & 
      Tricks...all gone. | 
  
   
    |  
       "Ever 
        Get That Feeling... 
        Why do these stores need 
        a magazine? Profit. It's bullshit, and it's not for the sake of gaming, 
        but to sell product. They give good ratings to titles they want to sell, 
        or are paid to push. They don't want to give rare or less-popular games 
        as much (if any) attention because they can't make nearly as much profit 
        from a limited-print title. They avoid shooting games and imports like 
        the plague because they think there's no money to be made. Then, there's 
        the whole front about how much they claim to know about retro games (when 
        they don't know shit). It's pathetic seeing them act like they're part 
        of the retro generation(s) when they look like they weren't even born 
        when 8-Bit and 16-Bit was in. The ones who actually were probably paid 
        no mind back then.  
      No matter what they 
        try and say, or claim to be, these magazines are not around to make the 
        scene better or to pay any sort of tribute. They exist solely to brainwash 
        and deceive you into buying what they want. You don't even have to look 
        closely; it's all there, completely obvious, and in the biggest possible 
        print. All the big-budget titles will always be "front and center, 
        wasting space." Not to say that all big budget titles are bad, but 
        so many of them are complete shit that the space could usually be better 
        used for less-popular, but better titles.  
     | 
  
   
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       ...They 
        Lied To You?" 
        GameStop's Game Informer 
        is pretty bad, and Best Buy's @ Gamer magazine is pretty bad, too. 
        Retailers give these things away with purchases and whatnot, which makes 
        me wonder if they actually sell any of them, at all. Does anybody who 
        seriously plays video games buy even buy these things? Regardless, these 
        are big corporations who can afford the loss. Does this all mean magazines 
        need to have retailer backing to survive nowadays? I hope not. Magazines 
        not affiliated with retailers were hard-enough to trust as it is... 
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