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    Uncooperative 
      Co-op. Multi-player. What comes to mind? Depending 
      on what generation you're from, it can vary. I immediately think of something 
      like Captain Commando, but dudes younger than me might think of Halo, 
      and kids now probably think of something like Battlefield 2. Either 
      way, you can't help what generation you're born in. You can, however, help 
      the way you approach an all-encompassing list of the best co-op games if 
      you plan to do one. Game Informer attempted just that in the August 2012 
      issue with their "best co-op games of all-time," and failed miserably. 
      They didn't fail quite as bad as when their idiots tried to do an article 
      on game art, but they still did pretty bad. So bad, in fact, that you can 
      tell hardly any (if any) of their "knowledgeable" staff was even 
      around playing games when the "retro" titles they claim to know 
      were current. Anybody around back then would know what it was like back 
      then, and anybody around back then would have really composed a much different 
      (and better) list of co-op titles. So many other, better games deserve to 
      be on a list of best co-op titles seen by millions of people. | 
  
   
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       It's not just a staff 
        of fake fools that killed their article in the water, though; the article 
        was probably hamstrung by an emphasis on sales that limited the featured 
        titles only to what is on GameStop shelves or what could be bought with 
        cards sold on GameStop shelves. All the games featured can be purchased 
        through GameStop one way or another; from either their shelves or through 
        point cards they sell. Notice how there are no imports or titles from 
        systems they do not carry? Exactly. This makes their list only about newer 
        games; not about the best co-op titles of all-time. 
      Contra, Gunstar 
        Heroes, Smash TV, Double Dragon, Gauntlet, Streets 
        Of Rage 2, Turtles In Time...  
      What do they all have 
        in common? That they they are all currently playable on Xbox Live and/or 
        PlayStation Network. This is a dead giveaway that their staff doesn't 
        know shit about the "retro gaming" they claim to know so much 
        about. If they were around back then or knew a damn thing about it, we'd 
        see the truly great, most memorable co-op titles of all-time on their 
        list, but we don't. It's not about "informing" anyone of anything, 
        or about the joy of co-op and/or multiplayer. It's about sales, and what 
        sells. Bottom line, literally. If it weren't, the list would have turned-out 
        much differently. 
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    8-Bit 
      Ignorance 
      Where's Ikari Warriors, Ikari Warriors II: Victory Road, or 
      the beat-'em up Ikari Warriors III: The Rescue? Or the immensely 
      popular Battletoads? Not seeing Battletoads on their list 
      probably angered a lot of loyal Battletoads fans out there, 
      and it's hard to blame them; at the time, the game was unique and almost 
      unrivaled. The game is considered by many to be of Rare's best work! The 
      absence of Double Dragon II and/or Double Dragon III surely 
      have many scratching their heads, since they are two of the most iconic 
      games ever; not just for the NES, but in the side-scrolling fighter genre. 
      What about Teenage Mutant Ninja Turtles - The Arcade Game, or its 
      excellent Manhattan Project sequel? Contra did make their 
      list, but again, it is available on digital re-release. They could've chosen 
      any one of the many other entries in the series (Hard Corps, Shattered 
      Soldier, or Neo), but opted to merely "get the job done" 
      and choose what they knew was already on a billion other lists for a billion 
      other sites. | 
  
   
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       16-Bit 
        Ignorance 
        Nobody playing video games in the 16-bit era can deny the co-op legitimacy 
        of  Contra III: The Alien Wars. Arguably the best 2-D Contra 
        game of all time, it's epic and mind-blowing today, yet nowhere to be 
        found on their list. And that's just one Konami title. They included 
        Teenage Mutant Turtles - Turtles In Time on their list (yet another 
        digital download title), but not without expressing their shame for doing 
        doing so and proceeding to ignore honorable mentions Bucky 'O Hare, 
        Mystic Warriors, G.I. Joe, and the stellar Sunset Riders. 
        If I remember correctly, either X-MEN or The Simpsons was 
        an "honorable mention," but Konami really mastered the side-scrolling 
        action genre, so it was particularly disheartening to see when those other 
        titles weren't given the attention they deserved. Just ask anyone born 
        in the 80's or any MAME emulator user; chances are they'll have these 
        Konami classics.  
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       Then there's Capcom 
        16-Bit co-op classics Final Fight, Final Fight 2, Final 
        Fight 3, Saturday Night Slammasters, Warriors Of Fate, 
        Cadillacs & Dinosaurs, Captain Commando, King Of 
        Dragons, and the almighty Knights Of The Round. My favorite 
        war-themed action co-op game of all-time (Mercs) came out of this 
        era, and in good company with side-scrolling gunners SideArms and 
        Forgotten Worlds. The bubble-blasting in Super Buster Bros. 
        deserves an honorable 16-Bit mention, too. How ones like Final Fight 
        didn't make it to Game Informer's co-op list is baffling, and the fact 
        most of these titles had wide distribution in Capcom Classic Collections 
        made it even more baffling. Jaleco 
        even put out some good 16-Bit co-op with Rival Turf, Peace Keepers, 
        and Brawl Brothers; good times playing Rival Turf as kids 
        (Gigante was terrible). Were any of these titles on the list? No, and 
        probably because these titles were either ignored at the time by, or before 
        the time of Game Informer's staff. NBA Jam and Smash 
        TV, were rightfully chosen, though, and deserved to be on the list. 
        Both were fun and showed that an American developer could make a great 
        co-op title without having to copy a Japanese developer. 
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       32-Bit 
        Ignorance  
        The Neo-Geo/Neo-Geo CD had perhaps more co-op goodness on it than any 
        other hardware/console, and is pretty well-known; people everywhere see 
        Neo-Geo machines everywhere (from laundromats to pizza parlors) and still 
        play them. Metal Slug, Metal Slug 2, Metal Slug X, 
        Metal Slug 3, Metal Slug 4, Metal Slug 5, Cyber-Lip, 
        Ninja Combat, Ninja Commando, Sengoku, Sengoku 
        2 , Sengoku 3, Nam 1975, and more, all absent from Game 
        Informer's co-op list (despite the recent SNK Arcade Classics compilation 
        and Wii Virtual Console re-releases of these titles). All of these things 
        considered, I'll never understand how they couldn't have at least put 
        one SNK and/or Neo-Geo game on their list; would one less first-person 
        shooting title really have made that much of a difference on their 
        list? 
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       Capcom reigned absolute 
        supreme in the 32-Bit Golden Era, and they did so with titles that ruled 
        arcades and homes everywhere. Alien VS Predator, Dungeons & 
        Dragons: Tower Of Doom, Dungeons & Dragons: Shadow Over Mystara, 
        and Armored Warriors; all were successful side-scrolling fighters 
        because they had incredible co-op experiences. Alien VS Predator 
        isn't just one of the most memorable co-op titles of all-time, but arguably 
        one of the best licensed video games of all-time. To each their own, but 
        I have never played a licensed title as well-done as AVSP. On the 
        same hardware was 19XX, 1944, Mars Matrix, ProGear, 
        Giga Wing, Dimahoo, and EcoFighters; all of which 
        are great co-op shooting games that are sought after even today. 
         
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       Street Fighter Alpha 
        and Street Fighter Zero 2 Alpha even had great co-op with the dramatic 
        battles where you and a friend teamed-up against boss characters in a 
        two-on-one beatdown of epic proportions. This blew my mind the first time 
        I saw it, and there was nothing more satisfying than teaming up with an 
        old buddy to drive M. Bison into the ground. Despite having a Noms De 
        Guerre (title) named after it in Lost Planet 2, little-known Captain 
        Commando spiritual successor Battle Circuit didn't make it 
        to their list, either, and probably still wouldn't even if remade for 
        Xbox Live Arcade and/or PlayStation Network. It cannot be denied that 
        Capcom made memorable co-op experiences across genres in the 32-Bit Golden 
        era, yet not a single one of these time-tested titles made it to Game 
        Informer's list. Why? Because mainstream media has always had a grudge 
        against Capcom's Golden Age titles. 
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       Shooting 
        Ignorance 
        The "shmup," shooting, and/or "STG" genre was another 
        that wasn't properly represented (if at all). If I am not mistaken, they 
        didn't have a single one on their list. Titles like Raiden, DoDonPachi, 
        and AeroFighters are co-op, aren't they? Or how about the over-rated-yet-popular 
        Radiant Silvergun? Or the incredibly-underrated-and-unnoticed Terra 
        Diver? GunBird, GunBird 2, and Strikers 1945 
        all came to the West with challenge and great co-op gameplay, yet were 
        absent from the list. Spent a lot of time with Headquarters playing co-op 
        Psikyo shooters; so much, in fact, that we actually got sick from 
        playing Strikers 1945 for days. He even still remembers my raging 
        at Gunbird 2; something I had long forgotten. The point? That even 
        all these years after we still have fond memories of playing Psikyo shooters 
        cooperatively. Nothing like completely coming undone after being 
        utterly destroyed in Psikyo bullet hell. Good times. 
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       The explosively 
        fun RayStorm was even released on the PlayStation outside of Japan, 
        and was remade for Xbox Live Arcade, yet still didn't make it to 
        the list. Of course, if they couldn't even include one of the more popular 
        shooting games mentioned, it's unlikely their below-average game knowledge 
        would have included Armed Police Batrider, Dimahoo, Giga 
        Wing, Mars Matrix, or any other less-popular shooting titles. 
        Not even the perfectly-crafted, four-player Giga Wing 2 was included! 
        Nor was Ikaruga, heralded by (an uneducated) many as the best modern 
        shooter around. Developer Cave has gained considerable popularity since 
        their adoption of Xbox 360 and iOS engines for their more recent shooting 
        works (Guwange, DeathSmiles, DoDonPachi Resurrection, 
        Ketsui, Ibara, MuchiMuchi Pork), and their accomplishments 
        have went completely unnoticed; a travesty in itself because anyone who 
        has played their games in co-op knows how fun they are. And this is all 
        just some of what's out there for fun co-op shooting. Their complete 
        ignorance of the shooting genre really speaks volumes about their objectives 
        and motives. 
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    64-Bit 
      Ignorance 
      The 64-Bit era was blurred between and bled into both the 32-Bit and 128-Bit 
      eras, but at the time it was impossible not to notice Gauntlet Legends. 
      The game stood-out for its 4-Player 64-Bit hack & slash goodness, and 
      a reason in itself to own a Nintendo 64. This game deserves to replace the 
      old Gauntlet that Game Informer put on their co-op list. Why? Because 
      that game is boring. Gauntlet Legends is fun and addictive, 
      with success both in arcades and at home that was a testament to 
      well-made American games. The only title that came remotely close to it 
      at the time was SEGA's greatly entertaining, American-influenced Die-Hard 
      Arcade. True, it wasn't quite as technologically-advanced, but Die-Hard 
      Arcade enjoyed the same success, and was a lot better than some shit 
      like Fighting Force. Both should be on any list of great co-op games, 
      really, since anyone around at the time can remember seeing Die-Hard 
      Arcade and Gauntlet Legends battle for quarters everywhere. | 
  
   
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       128-Bit 
        Ignorance 
        Even those who know that they're GameStop's own publication will deny 
        their any sort of foul play, objectives, or ulterior motives on Game 
        Informer's part, but the proof is all there. Much of that proof is 
        in Sega's DreamCast; another piece of hardware they blatantly ignored. 
        The DreamCast was home to quite a few quality co-op titles; a fact 
        that no knowledgeable game player or fan can deny. What made the DreamCast 
        so great for co-op was variety and quality. The DreamCast had a 
        variety of great co-op titles across genres, ranging from fighting (Street 
        Fighter Alpha 3 Saikyo Dojo, SpikeOut, Dead Or Alive 2, 
        Power Stone 2, Spawn - In The Demon's Hand, Gundam - 
        Federation VS Zeon, Gundam - Federation VS Zeon DX, Heavy 
        Metal - Geomatrix), light-gun shooting (The House Of The Dead 2, 
        Ninja Assault), action (Cannon Spike, Alien Front Online), 
        shooting (Giga Wing 2, Mars Matrix Elite, Zero Gunner 
        2, Ikaruga, Castle Shikigami 2), side-scrolling fighting 
        (Dynamite Cop, Zombie Revenge), and even role-playing (Phantasy 
        Star Online, Phantasy Star Online Ver. 2). There are probably more 
        (i.e. sports titles NBA 2K, NBA 2K1, NBA 2K2, NFL 
        2K, NFL 2K1, NFL 2K2, NHL 2K, and NHL 2K2), 
        but the point here is that Game Informer managed to ignore all 
        of them.  
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       Giga Wing 2, 
        Power Stone 2, Cannon Spike, Zombie Revenge, and 
        Dead Or Alive 2 are all titles that offered the best co-op in the 
        128-bit era; how could they not be included on a list of best co-op 
        titles? Some say that Capcom's DreamCast games are subjective, but the 
        2K Sports titles were arguably a blockbuster success that many sports 
        game fans consider to be the best in the genre (even amidst EA's monopoly 
        today). The list of critically-acclaimed co-op DreamCast titles can go 
        on and on. DreamCast titles really deserve to be on any co-op list 
        because the system was essentially defined by multi-player. Of 
        course GameStop's own Game Informer would ignore all of 
        these great titles though, because GameStop can no longer make 
        profit from any of these titles. The point being that if 
        GameStop can't make money off it now, it doesn't deserve 
        to be acknowledged anymore. 
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       Continuing on the 128-Bit 
        era, some of the most iconic PlayStation 2 hardware-based titles were 
        surprisingly absent from their list, as well. First and foremost is Koei's 
        Dynasty Warriors; a series that resurrected the side-scrolling 
        action genre to become a success both in Japan and America. Samurai 
        Warriors and Warriors Orochi offer the same manic brand of 
        sword-slashing co-op Koei pioneered, yet we see none of these three series 
        anywhere on their list. The more recent, well-known Gradius V wasn't 
        put on the list, either, which comes as a surprise (considering it's common 
        knowledge that to be a "gamer" this is the one shooting 
        game you apparently must play). The side-scrolling fighting genre 
        saw a rebirth of sorts on the PS2 hardware with Final Fight Streetwise 
        and Urban Reign. Both titles have brutal co-op fighting fun to 
        enjoy with a friend, but their absence from the list was due to Game Informer's 
        lack of respect for these retro-inspired titles. 
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    | Like Cannon 
      Spike, The Red Star went completely unnoticed and under the radar 
      to become a diamond in the rough. It's in Headquarters' top five PS2 titles, 
      and deserves every bit of its co-op praise; the game is intense, polished, 
      and very well-made. If it were a Play magazine co-op article, The Red 
      Star would be somewhere near the top. Monster 
      Hunter (in any of its variations) is perhaps the defining co-op experience 
      of the 128-Bit era, with its 4-Player hunting and tons of content. Despite 
      its co-op being praised worldwide, it was nowhere to be seen on Game Informer's 
      list of best co-op games. Neither are any of the tag-team arena fighting 
      games in the Gundam VS series, which the Japanese consider to be 
      some of the absolute best co-op titles on the PS2 hardware. | 
  
   
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       And though less-popular, 
        SEGA's Xbox-powered House Of The Dead III, Virtua Cop 3, 
        and Spikeout - Battle Street are other honorable mentions simply 
        because anyone from any age group can jump in and play any one of these 
        games. The maniacal, incredibly fun, and addictive Gotcha Force 
        for GameCube wasn't on the list, either, despite topping a list for most 
        wanted sequel in Japanese magazine Famitsu. Konami's iconic Teenage 
        Mutant Ninja Turtles series saw a rebirth spanning across three very 
        different, awesome co-op experiences. Sequels Battle Nexus and 
        Mutant Nightmare both had all the 4-player chaotic sword-slashing, 
        "numchuck-swinging" side-scrolling action of the older entries, 
        but with unique approaches to keep things interesting. It's not surprising 
        to see these three titles completely absent, though, since a "gamer" 
        can't like any TMNT games after Turtles In Time. Thankfully, we're 
        not all "gamers," though, and these great titles are owned by 
        those capable of thinking on their own. 
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       HD 
        Ignorance And Beyond 
        All 
        the titles mentioned up to now are just some of what's out there; 
        there are so many great co-op games out there. Even if we do go back and 
        consider newer titles, though, their selection really sucks and encompasses 
        barely anything truly worth experiencing. Gears Of War 2, 
        Castle Crashers, Borderlands, and LEGO Star Wars III 
        (even though I'm not into it) I can understand, but Left 4 Dead? 
        Halo? Rock Band? Portal 2? Minecraft? Are 
        you fucking serious? No 
        DoDonPachi Resurrection? No Akai Katana? No Commando 
        3? No Lost Planet 2? No SpyBorgs? No Dead Rising 
        2? No Puzzle Fighter II Turbo HD Remix? No Kingdom Under 
        Fire - Circle Of Doom? No Warriors Orochi 3? No Dynasty 
        Warriors 7? No Guardian Heroes? No House Of The Dead - Overkill? 
        No Aegis Wing? No Raizing Storm? Even no Geometry Wars 
        2? I  guess 
        to them variety isn't the spice of life, because all I see is all the 
        same shit... 
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        BAD 
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